![]() ![]() It has no slider to adjust field-of-view.Limited and broken optionsīeyond those issues, the game has a number of other problems or omissions in its settings. And you may want to mod the game so it’ll show PS4 buttons instead of Xbox buttons. To get that controller to work properly, you’ll need to mess around with the Steam options. Apparently, that problem is not common.īut if you have a DualShock 4, you should expect issues on PC. I eventually fixed that by setting an option in Steam for the game to look for a gamepad. When I first started Sekiro on PC, it would not recognize my wired Xbox One controller. If you don’t, you may end up playing with washed out colors that look terrible. ![]() But many people are reporting that you need to Alt-Tab out and back in to get it to work. That means it has no native option to use the extra width of a 21:9 or 32:9 monitor. No ultra widescreenįrom Software also does not support non-standard aspect ratios. But if you’ve sprung for a display with a 144Hz refresh rate, the game does not come with an option to take advantage of that hardware. This won’t affect most people because 1080p60 monitors are still by far the most popular. Sekiro does not support framerates faster than 60. It also suffers from some weird problems that may make it a frustrating experience. And that means it’s still missing a lot of features that are standard on PC. From Software still doesn’t get PCīut Sekiro is still a From Software game. I definitely feel like I have a better chance of surviving Sekiro when I went from playing on Xbox One X to PC. Does that make the game easier? From my anecdotal experience, absolutely. This gives you almost twice as much visual data to respond to. So the difference is that with 60fps you get 14.7 frames of animation of data within a 250 millisecond reaction-time window. ![]()
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